Serverless P2P Multiplayer in Godot — No Backend, Just GenosDB
How I turned a single-player Godot game into real-time co-op with zero servers — two browser tabs, one shared world, powered by GenosDB.
Jun 8, 20265 min read70

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Articles tagged with #webrtc
How I turned a single-player Godot game into real-time co-op with zero servers — two browser tabs, one shared world, powered by GenosDB.

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